Head-on Confrontation

Head-on Confrontation

Active Chance 26.6% to 40% · Cooldown 2 turns

Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 26.6% to 40%1

Description By Level

LevelDescription
1Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 26.6%
2Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 27.6%
3Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 28.6%
4Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 29.5%
5Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 30.5%
6Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 31.4%
7Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 32.4%
8Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 33.3%
9Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 34.3%
10Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 35.2%
11Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 36.2%
12Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 37.1%
13Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 38.1%
14Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 39%
15Forces both your and the enemy's wing into a duel, taking turns to initiate 2 rounds of Direct Fire, and there is a 80% chance to inflict ECM Jam on the target for 1 turn. Once triggered, this effect cannot be triggered again until the turn after the next.
Initiating Chance: 40%

Linked Effects

Protection

Once a duel has ended, increase your ships' Armor by 6.3 to 12.51 for 2 turns

Used By