Structures
Chief Commander and Corporation Structures you build on grids you hold on the map. Costs and times below are for level 1; each structure page lists every level.
| Structure | Purpose | Levels | Built On | Build Time | Level 1 Cost |
|---|---|---|---|---|---|
| Lets fleets transfer and resupply away from your Homebase | 5 | Any own grid | 2h | ||
| Adds hourly Ice, Ore, Alloy and Gas income | 5 | Level 7 grids | 6h | ||
| Speeds up Commander Stamina recovery | 5 | Level 10 grids | 6h | ||
| Adds hourly ISK income | 5 | Level 6 grids | 6h | ||
| Raises the Components limit of your main Homebase | 5 | Level 8 grids | 6h | ||
| Raises resource storage capacity | 5 | Level 9 grids | 6h | ||
| Defends the surrounding grids | 5 | Any own grid | 3h | ||
| Stops hostile fleets that enter its grid | 5 | Any own grid | 1h | ||
| Gives vision over the surrounding area | 5 | Any own grid | 1h | ||
| Speeds up Capacitor recovery and repairs nearby fleets | 5 | Any own grid | 6h | ||
| Assembly point for corporation fleets | 3 | Any own grid | 8h | ||
| Station framework used to relocate your Homebase | 1 | Any own grid | 1h | ||
| Raises the level of a resource grid | 5 | Resource grids |