Tribe Prophet is an Excellent Minmatar commander. This template is used by NPC fleets and cannot be recruited.
The Brutor believe that the prophecies of their tribe's oracles are what will lead them to victory in their struggle against the Amarr.
Biography
Attributes
Attribute
Level 1
Per Level
Level 50
Data Rate
67
0
67
Offense
102
2.53
225.97
Tactics
188
4.69
417.81
Level 50 is the level 1 value plus 49 levels of growth, before equipment, Homebase Structures and allocated attribute points. Squad Capacity is the same for every commander, see Commander Progression.
Mastery Rating
BVanguard
BAssault
BArtillery
ASiege
ACarrier
The Mastery Rating is how well the commander leads each fleet type (Fleet Proficiency). In battle the rating for the fleet's type scales the fleet's attributes: A+ 120%, A 100%, B 85%, C 70%, D 50%.
Formation Mastery
Encirclement 5%. When the fleet this commander leads uses one of these formations, each ship and commander in the fleet with mastery in it adds 5%, and all of them get that total on their basic attributes, up to 15%. Other formations give no bonus.
Skills
A commander has three Talent Bars. Each tree holds a main skill (up to level 15) and a sub skill (up to level 7). Talent Bars 2 and 3 each offer two trees, and you can only select one talent from the same Talent Bar. Talent Bars 2 and 3 must be unlocked first.
At the 2nd turn, grants your 1st wing immunity to Burn and inflict Radiation on enemy wings (DMG Rate: 102.5% to 205%1, influenced by Tactics) for 2 turns