
Energy Enhancement System
Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
Description By Level
| Level | Description |
|---|---|
| 1 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 2 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 3 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 4 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 5 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 6 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 7 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 8 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 9 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 10 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 11 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 12 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 13 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 14 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
| 15 | Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle. |
Linked Effects
Additional Effect
Increases received damage of an enemy wing by 0 when it has received damage if it is affected by EM Storm.