Energy Enhancement System

Energy Enhancement System

Passive

Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.

Description By Level

LevelDescription
1Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
2Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
3Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
4Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
5Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
6Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
7Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
8Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
9Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
10Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
11Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
12Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
13Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
14Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
15Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.

Linked Effects

Additional Effect

Increases received damage of an enemy wing by 0 when it has received damage if it is affected by EM Storm.

Used By