
Rokh
The Rokh is a Legendary Caldari battleship. It is a npc ship template that players cannot obtain as a blueprint. It has 4 module skills.
Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
In-game description
Attributes
| Attribute | Value |
|---|---|
| 5,800 | |
| 2,090 | |
| 2,090 | |
| 44 | |
| 48 | |
| 360 |
Skills


While taking Kinetic damage (Damage is not Indirect), there is a 40% chance to deal Kinetic damage (Damage type is Indirect) to all enemy wings (DMG Rate: 20.8% to 41.5%1).
Level Values
| Level | Value 1 |
|---|---|
| 1 | 20.8% |
| 2 | 22.2% |
| 3 | 23.7% |
| 4 | 25.2% |
| 5 | 26.7% |
| 6 | 28.2% |
| 7 | 29.7% |
| 8 | 31.1% |
| 9 | 32.6% |
| 10 | 34.1% |
| 11 | 35.6% |
| 12 | 37.1% |
| 13 | 38.6% |
| 14 | 40.1% |
| 15 | 41.5% |
Increases your Armor by 5.6

Increases Firepower by 0.8% to 1.5%1 each time you receive Kinetic damage(Damage type is not real) in battle, can be stacked 8 times at most.
Level Values
| Level | Value 1 |
|---|---|
| 1 | 0.8% |
| 2 | 0.8% |
| 3 | 0.9% |
| 4 | 0.9% |
| 5 | 1% |
| 6 | 1% |
| 7 | 1.1% |
| 8 | 1.1% |
| 9 | 1.2% |
| 10 | 1.2% |
| 11 | 1.3% |
| 12 | 1.3% |
| 13 | 1.4% |
| 14 | 1.4% |
| 15 | 1.5% |
At the 5th turn, deals Kinetic damage to all enemy wings based on the stacks you have (DMG Rate: 288.6%, +288.6% damage for each stack)

Gains Reactive Repair. Each time you receive Kinetic damage(Damage type is not Real), there is a 70% chance to recover ship squads (Repair Rate: 14.3% to 28.5%1).
Level Values
| Level | Value 1 |
|---|---|
| 1 | 14.3% |
| 2 | 15.3% |
| 3 | 16.3% |
| 4 | 17.3% |
| 5 | 18.3% |
| 6 | 19.3% |
| 7 | 20.3% |
| 8 | 21.4% |
| 9 | 22.4% |
| 10 | 23.4% |
| 11 | 24.4% |
| 12 | 25.4% |
| 13 | 26.4% |
| 14 | 27.4% |
| 15 | 28.5% |
Chance to repair your wing + 10%, 50% chance to double the Repair Rate.

When receiving Kinetic damage(Damage type is not Indirect), there is a 45% chance to deal indirect Kinetic damage (DMG Rate: 41.4% to 82.8%1) to an enemy wing. This effect can be triggered at most once per turn.
Level Values
| Level | Value 1 |
|---|---|
| 1 | 41.4% |
| 2 | 44.3% |
| 3 | 47.3% |
| 4 | 50.2% |
| 5 | 53.2% |
| 6 | 56.2% |
| 7 | 59.1% |
| 8 | 62.1% |
| 9 | 65% |
| 10 | 68% |
| 11 | 71% |
| 12 | 73.9% |
| 13 | 76.9% |
| 14 | 79.8% |
| 15 | 82.8% |
Reduces the attacker's Kinetic damage for its next attack by 44%.
Formation Mastery
Encirclement 5%, Phalanx 5%. When the fleet this ship is in uses one of these formations, its attributes get the bonus shown. Other formations give no bonus.