
Annihilation Beam
Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 110% to 220%1)
Description By Level
| Level | Description |
|---|---|
| 1 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 110%) |
| 2 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 117.9%) |
| 3 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 125.7%) |
| 4 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 133.6%) |
| 5 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 141.4%) |
| 6 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 149.3%) |
| 7 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 157.1%) |
| 8 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 165%) |
| 9 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 172.9%) |
| 10 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 180.7%) |
| 11 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 188.6%) |
| 12 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 196.4%) |
| 13 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 204.3%) |
| 14 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 212.1%) |
| 15 | Deals additional Kinetic damage to the target after initiating Direct Fire (DMG Rate: 220%) |
Linked Effects
Additional Effect
Deals extra damage if the target fleet has lost more than 50% of the ship squads (influenced by number of ship squads lost, at most 50% extra damage)