Ships / Other Ships / Cruisers

Orthrus

Non-EmpireCruiserLegendaryLegendaryCoreNPC Ship

The Orthrus is a Legendary Non-Empire cruiser. It is a npc ship template that players cannot obtain as a blueprint. It has 4 module skills.

In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.

In-game description

Attributes

AttributeValue
HP4,800
Firepower2,632.5
Energy1,687.5
Data Rate81
Armor12
Power360
Before other bonuses. In battle these also change with the commander, module levels, Homebase Structures, equipment and formation. Values every ship shares are listed on the Ships page.

Skills

Rapid Light Missile Launcher
Chance 50%

Initiates 3 attacks, dealing Kinetic damage to a random enemy wing after initiating Direct Fire (DMG Rate for each attack: 31.1% to 62.1%1)

Level Values
LevelValue 1
131.1%
233.3%
335.5%
437.7%
539.9%
642.1%
744.4%
846.6%
948.8%
1051%
1153.2%
1255.4%
1357.7%
1459.9%
1562.1%
Additional EffectPassive

Additionally deal 1 attack

Increase Evasion by 3.5% to 7%1. During the first 3 turns of the battle, if you have higher Data Rate than the enemy primary wing, deal 1~3 instances of Kinetic damage (DMG Rate: 15.5% to 31%2) to the enemy primary wing at the start of each turn.

Level Values
LevelValue 1Value 2
13.5%15.5%
23.7%16.6%
34%17.7%
44.2%18.8%
54.5%19.9%
64.7%21%
75%22.1%
85.2%23.2%
95.5%24.3%
105.7%25.5%
116%26.6%
126.2%27.7%
136.5%28.8%
146.7%29.9%
157%31%
Additional EffectPassive

70% chance to gain Rapid Fire but your received damage will be increased by 17.9% in the first 3 turns of the battle.

Warp Disruptor
Module 3Warp DisruptorPassive

Every time you deal damage to a target, reduce its Data Rate by 9.9 to 19.71 for 2 turns, stackable

Level Values
LevelValue 1
19.9
210.6
311.3
412
512.7
613.4
714.1
814.8
915.5
1016.2
1116.9
1217.6
1318.3
1419
1519.7
Additional EffectPassive

Additionally increases its received Kinetic damage by 8.4% for 2 turns (for every 6 more Data Rate you have than the enemy wing, additionally increases received Kinetic damage of the target by 0.9%, up to a maximum bonus of 7.2%). This effect can be stacked twice.

Heavy Assault Missile Launcher
Chance 60%

Deals Kinetic damage to the target after initiating Direct Fire (DMG Rate: 69% to 138%1)

Level Values
LevelValue 1
169%
273.9%
378.8%
483.8%
588.7%
693.6%
798.6%
8103.5%
9108.4%
10113.4%
11118.3%
12123.2%
13128.2%
14133.1%
15138%
Additional EffectPassive

Deals extra Kinetic damage (DMG Rate 188.8%) to the target if its Data Rate is lower than yours

Formation Mastery

Phalanx 5%, Assault 5%. When the fleet this ship is in uses one of these formations, each ship and commander in the fleet with mastery in it adds 5%, and all of them get that total on their basic attributes, up to 15%. Other formations give no bonus.