
Maller
The Maller is a Legendary Amarr cruiser. It has 4 module skills.
Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
In-game description
Attributes
Use the stars to see the attributes at each Strengthen level. Strengthening raises Firepower, Energy, HP and Power, and every fifth star unlocks a module's Mutaplasmid Effect.
| Attribute | Value |
|---|---|
| 3,800 | |
| 2,816 | |
| 1,496 | |
| 56 | |
| 6 | |
| 360 |
Skills


During the Preparation Turn, releases 1 Combat Drone II drone wing. Drone count: 26.1% to 52.2%1 (Number of drones depends on the current number of ship squads in the fleet. If the drone wing is destroyed, another wing with half the size will be released in 1 turn)
Level Values
| Level | Value 1 |
|---|---|
| 1 | 26.1% |
| 2 | 27.9% |
| 3 | 29.8% |
| 4 | 31.7% |
| 5 | 33.5% |
| 6 | 35.4% |
| 7 | 37.3% |
| 8 | 39.1% |
| 9 | 41% |
| 10 | 42.9% |
| 11 | 44.7% |
| 12 | 46.6% |
| 13 | 48.5% |
| 14 | 50.4% |
| 15 | 52.2% |
Increases drone damage by 35% during the first 3 turns of the battle.

Deals Kinetic damage (DMG Rate: 58% to 115%1) to the enemy wing with the fewest active squads.
Level Values
| Level | Value 1 |
|---|---|
| 1 | 58% |
| 2 | 62% |
| 3 | 66% |
| 4 | 70% |
| 5 | 74% |
| 6 | 78% |
| 7 | 82% |
| 8 | 86% |
| 9 | 90% |
| 10 | 94% |
| 11 | 98% |
| 12 | 102% |
| 13 | 106% |
| 14 | 111% |
| 15 | 115% |
When triggered, marks the target (received damage +22.2%) for 1 turn. Non-stackable.

During the first 3 turns of the battle, when this wing triggers Barrage modules, your Commander with the highest Tactics gains "Frenzy" for 1 turn.
Frenzy: inflicting debuffs increases damage of Active skills by 20% to 40%1 (influenced by the number of debuffs that are affecting all enemy wings and Commanders) for 1 turn. Non-stackable.
Level Values
| Level | Value 1 |
|---|---|
| 1 | 20% |
| 2 | 21.4% |
| 3 | 22.8% |
| 4 | 24.2% |
| 5 | 25.7% |
| 6 | 27.1% |
| 7 | 28.5% |
| 8 | 30% |
| 9 | 31.4% |
| 10 | 32.8% |
| 11 | 34.3% |
| 12 | 35.7% |
| 13 | 37.1% |
| 14 | 38.6% |
| 15 | 40% |
Frenzy additional effect: inflicting debuffs increases chance of initiating Active skills by 15% (influenced by the number of debuffs that are affecting all enemy wings and Commanders) for 1 turn. Non-stackable.

Deals Kinetic damage to all enemy wings (DMG Rate: 48.2% to 96.3%1)
Level Values
| Level | Value 1 |
|---|---|
| 1 | 48.2% |
| 2 | 51.6% |
| 3 | 55% |
| 4 | 58.5% |
| 5 | 61.9% |
| 6 | 65.4% |
| 7 | 68.8% |
| 8 | 72.2% |
| 9 | 75.7% |
| 10 | 79.1% |
| 11 | 82.6% |
| 12 | 86% |
| 13 | 89.4% |
| 14 | 92.9% |
| 15 | 96.3% |
When triggered, inflicts Repair Disabled on the target for 2 turns.
Formation Mastery
Phalanx 5%, Assault 5%. When the fleet this ship is in uses one of these formations, each ship and commander in the fleet with mastery in it adds 5%, and all of them get that total on their basic attributes, up to 15%. Other formations give no bonus.
How To Get
Unlocked by using the item
Maller.
- Recruitment: Easter Holo-Furnace
- Store: Legendary Fleet Mall, for 20 ×
Maller Blueprint
Amarr Ships
| Ship | Class | Quality | Tier | HP | Firepower | Armor |
|---|---|---|---|---|---|---|
| Mythic | 3,800 | 2,816 | 6 | |||
| Super | 5,800 | 2,244 | 17 | |||
| Core | 6,300 | 2,070 | 18 | |||
| Core | 5,700 | 2,645 | 17 | |||
| Core | 4,600 | 2,860 | 15 | |||
| Elite | 4,800 | 2,552 | 15 | |||
| Elite | 4,800 | 2,508 | 9 | |||
| Elite | 4,200 | 2,376 | 7 | |||
| Elite | 5,800 | 2,200 | 38 | |||
| 4,700 | 2,520 | 7 | ||||
| 4,600 | 2,499 | 9 | ||||
| 4,700 | 1,800 | 9 | ||||
| 3,400 | 1,330 | 7 |