Ships / Other Ships / Battleships

Abaddon

AmarrBattleshipLegendaryLegendaryCoreNPC Ship

The Abaddon is a Legendary Amarr battleship. It is a npc ship template that players cannot obtain as a blueprint. It has 4 module skills.

The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.

In-game description

Attributes

AttributeValue
HP6,000
Firepower1,980
Energy2,860
Data Rate35
Armor17
Power360
Before other bonuses. In battle these also change with the commander, module levels, Homebase Structures, equipment and formation. Values every ship shares are listed on the Ships page.

Skills

Beam Laser Suppression
Chance 50% · Preparation 1 turn

Needs 1 turn to prepare, then deals Energy damage to an enemy wing (DMG Rate: 135% to 270%1, increases damage if your wing has higher Energy than the enemy wing).

Level Values
LevelValue 1
1135%
2144%
3154%
4164%
5173%
6183%
7193%
8202%
9212%
10222%
11232%
12241%
13251%
14261%
15270%
Additional EffectPassive

Before dealing damage, if your Lead Commander has higher Tactics than the enemy Lead Commander, increases your wing's Energy by 1 for 2 turns, non-stackable.

Energy Shield
Module 2Energy ShieldPassive

When this wing and its Lead Commander has initiated modules or talent skills that need preparation turns, reduces received damage of this wing by 0 for 2 turns, non-stackable.

Additional EffectPassive

While Energy Shield is activated, increases damage resistance by up to 0 based on the Energy value difference of your wing and the enemy wing when your wing has received damage for the 1st time each turn. This effect can be triggered only once per turn.

Synchronized Barrage
Module 3Synchronized BarrageActive
Chance 45%

Randomly deals 1~3 instances of Energy damage to an enemy wing (DMG Rate: 26.1% to 52.2%1), with each hit selecting target independently. If your Lead Commander has higher Tactics than the enemy Lead Commander, chance of initiating the 2nd and the 3rd hits will be increased.

Level Values
LevelValue 1
126.1%
227.9%
329.8%
431.7%
533.5%
635.4%
737.3%
839.1%
941%
1042.9%
1144.7%
1246.6%
1348.5%
1450.4%
1552.2%
Additional EffectPassive

Every time this module has dealt damage, the Lead Commander also deals damage in the same manner, with the target independently selected.

During the first 3 turns of the battle, you have 65% chance to repair this wing (Repair Rate: 27.9% to 55.8%1) while receiving damage.

Level Values
LevelValue 1
127.9%
229.8%
331.8%
433.8%
535.8%
637.8%
739.8%
841.8%
943.8%
1045.8%
1147.8%
1249.8%
1351.8%
1453.8%
1555.8%
Additional EffectPassive

Increases Repair Rate of the module by 27.9%.

Formation Mastery

Encirclement 5%, Intercept 5%. When the fleet this ship is in uses one of these formations, each ship and commander in the fleet with mastery in it adds 5%, and all of them get that total on their basic attributes, up to 15%. Other formations give no bonus.